Layer edges can be active
Reported by Matt | December 12th, 2008 @ 11:57 PM | in 1.2.0 ("Bourbon")
Presently when a playhead moves beyond the cells at the edge of the layer it dies.
It should be possible to specify that a playhead that has not yet reached its TTL value could either:
- rebound back into the layer in the opposite direction, or
- wrap around and re-enter the layer from the opposite edge traveling in the same direction
This property might be controlled by probability.
No comments found
Please Sign in or create a free account to add a new ticket.
With your very own profile, you can contribute to projects, track your activity, watch tickets, receive and update tickets through your email and much more.
Create your profile
Help contribute to this project by taking a few moments to create your personal profile. Create your profile ยป
Elysium is a generative music application inspired by the mighty reacTogon (by Mark Burton) and brought to life by Matt Mower. It is written for Mac OS X in Objective-C using the excellent Cocoa application framework and uses CoreMIDI to drive any MIDI instrument to produce sound.